Noise_Texture for MagicaVoxel
$0+
$0+
https://schema.org/InStock
usd
mode_vis
The Noise_Texture </> modifier for MagicaVoxel will add scalable noise to the surfaces of the selected objects.
How to use: drop the file into your shader folder.
Select the parameters of the noise.
Press Run.
Size
1.65 KB
Add to wishlist
30-day money back guarantee
Ratings
11
5
5 stars
100%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
0%