Revolve Shader for MagicaVoxel
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Revolve Shader for MagicaVoxel
to create objects of revolution, such as columns, vases, fountains, wheels, bottles, glasses, and more.
How to use:
draw a silhouette on the XY-plane (bottom)
to get the rotation surface around the X-axis(green) from the Y-axis(red) to the Z-axis(blue)
use console command
' xs revolve '
check out cover video!
Size
1.12 KB
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